Combat system · 2026-07-26
Do three Injuries cause permanent death?
An Operator who accumulates three Injuries dies permanently. Exact recovery timing still needs launch-build verification.
Direct answer
An Operator who accumulates three Injuries dies permanently. Exact recovery timing still needs launch-build verification.
How to use the rule
Build a turn around the confirmed rule above, then inspect the action preview before committing. Preserve enough movement, cover, and shared resources for the objective rather than optimizing only the first shot.
Launch verification
- Check the tooltip and action preview.
- Repeat the situation in a normal mission.
- Record platform, difficulty, and build version.
Evidence boundary
This page separates a first-party rule from unpublished balance values. It does not invent damage, cooldowns, costs, unlock timing, or exceptions. Development details remain subject to change until the release build is tested.
Related systems
Yes. Permadeath is enabled by default, but players can turn it off in the game options.What can pre-combat exploration reward?
Short main-story exploration sections can grant world context, Intel, and Advantage Points before turn-based combat begins.Does movement distance change AP cost?
Yes. Moving farther costs more Action Points, so position and route length directly affect the rest of an Operator's turn.
Related FAQ
Official source
EA gameplay overview · EA community Q&A
Checked July 26, 2026. Trailer interpretation and genre comparison are not treated as proof.