Star Wars Zero Company Wiki
Pairing Guide

Hawks + Trick

A focused synergy page for building around Hawks as Force multiplier / flexible lead and Trick as Dependable frontline anchor.

Commander · Soldier baseSoldier

Why the Pair Works

Hawks brings force multiplier / flexible lead, while Trick covers dependable frontline anchor. The pair should be played around turn economy: one unit creates the opening, the other converts it into damage, safety, or objective progress.

Risk Notes

This pair is best when deployed repeatedly so bond progress can turn a simple role pairing into a reliable tactical bonus.

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