Medbay
Treat injured Operators with standard beds or immediate Bacta Tank recovery.
Officially confirmedChecked July 18, 2026What Does the Medbay Do?
The Medbay is the Den facility for removing Injuries earned during Operations and Tactical Missions.
Confirmed Functions
- A standard bed takes one Cycle to heal an Operator.
- The Bacta Tank provides instant recovery.
- Healing costs Credits.
- Recovery choices interact with roster depth and time-sensitive missions.
Launch Verification Boundary
Exact Credit costs, Bacta availability and capacity upgrades require launch verification.
This page deliberately avoids invented costs, rankings and upgrade orders.
Why This Facility Matters
The Den connects tactical combat with long-term campaign decisions. Using the Medbay changes what Zero Company can attempt next, how prepared the roster is and which resources remain available. The practical guide will expand after the shipped economy and interface can be tested.
Related Guides
Source and Verification
This page uses EA's official June 9, 2026 gameplay overview. The game remains in development, so exact costs, balance values and final behavior should be checked again against the launch build.
EA: Lead Zero Company To Victory on August 27 · Last fact-check: July 18, 2026
Related FAQs
Three source-linked answers selected for this guide.
How many Injuries cause permanent death?
On standard difficulty, the third Injury permanently kills the Operator.VERIFIED FAQ
What facilities are in The Den?
EA describes Command Center, HoloTable, Recruitment, Personnel, Armory, Upgrade, Medbay, Customization and Memorial functions.VERIFIED FAQ
How do Injuries work in Zero Company?
Operators can carry Injuries from tactical combat into the campaign layer.